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Saturday, July 24, 2010

Wednesday, June 2, 2010

Why BPM?

The first rule of any technology used in a business is that automation applied to an efficient operation will magnify the efficiency.
The second is that automation applied to an inefficient operation will magnify the inefficiency.

- Bill Gates

Thursday, May 6, 2010

BL5

http://docs.google.com/present/edit?id=0Afj2iA9KfprZZGhwejVzaDhfNTVtZmNocnpndA&hl=en

 Objections to previous home-works:
1. How am i going to measure wealth of information and knowledge?
Yes, maybe, that statement was a bit daring and must be naive. But still as for me knowledge is produced by humans and computer is not able to conclude properly so that humans will be able to use that information without interpretation. And in percentage earlier people had Odyssey and knew it by heart so i can embellish that they could proceed bigger percentage of available information. Now we have computers stored with GBs of information but how often we have smth on our computer we would never open? So the percent of amount of available information we can proceed is great lower. So we can move into deeper learning of subjects but standalone person is less likely to understand cause-and-effect relations between different fields and to look to situation distantly. Also we will face the problem of dirty information or replicated data....very wide topic.
Now I am sorry that have chosen on-line expression of my thoughts instead of off-line conversation. But still this statement stays naive.
2. About productivity paradox.
Yes you are right, there are some articles discrediting this paradox. Probably western society has already overcame this paradox, but as said one may teacher of informatics - "computer in hands of beginner = crow in hands of aboriginal". I would stay for that this paradox is true till the new digital generation doesn't take action and i believe that in some cases when people who have no idea how computer can help them in work can cause this paradox....at least I can make examples))))

Thursday, April 29, 2010

BL4: Increasing participation in online communities: A framework for human–computer interaction. Jonathan Bishop

Online communities become more and more powerful tool for interacting among Internet-users. Over and above specific tools for communicating and sending mails to each other, chats and conference rooms, different kinds of websites where commenting is enabled (or other kind of TextField available for users filling in) can be used as site for interacting. The exsistense of such sites is always supported with communities of people who have similar goals, life experience, beliefs and values. In this paper two types of participants in such communities are considered:
- 'elders', active members of the community, regularly posting or answering questions of other participants;
- 'lurkers', passive members who never take participatory action but stay in observer-role.
It was suggested that reason for such division is hierarchical needs theory (Maslow, 1943). According to it, it was state that lurkers don't take action because community doesn/t provide them with needed security (basic) and psyhological needs and elders participate actively because their social and esteem needs are met. But the experience has shown that sometimes people can stay in community even skipping their needs in food and sleep. Then was suggested that reason for participation in community is goal-driven as opposed to needs-driven.
The author proposes 3-level framework suggesting that actions are linked to goals and tries to explain several questions not answered with needs-driven behaviour model.
Level 1 of the framework is made up of an actor’s desires. These are Social, Order, Existential, Vengeance and Creative. The main difference between this framework and needs-based theories is the concept that individuals are not needs driven, but driven by their desires to carry out actions. The five categories of desires presented in this framework are the desires that lead to the actions that are most likely to occur in online communities.
Level 2 of the model is made up of an actor’s cognitions – their goals, plans, values, beliefs and interests. Thus, lurker can avoid posting believing that his posts might be unhelpful or not intresting.
Level 3 of the model is made up of an actor’s means to interpret and interact with their environment. It is made up of haptic abilities, auditory abilities, visual, olfactoryvand gustatory.
The environment is made up of other actors, artefacts, and structures among other things. In this framework there are 3 principles:

1. An actor is driven to act by their desires

2. An actor’s desire to act is limited by their goals, plans, values, beliefs and interests

3.An actor will act based on how they perceive their environment


Encouraging participation is one of the greatest challenges for any online community provider. Active participation will make community flourishing. In order to do so lurkers should become active members too. To persuade them community proveders have to make an actor’s beliefs dissonant. Lurker may be persuaded to change their beliefs that lead them to experience temperance if they consider the community members suggesting they participate credibly and changing the belief would be consistent with the goals that they hold.
Developing systems that offer perceived affordances is another way of encouraging participation in online communities, as is engaging an actor in a state of flow, whereby they will experience intemperance or even deference. However, this may mean that individuals will act out less positive desires, such as vengeance, and flame other community members that offend them.

Thursday, April 22, 2010

AL4: Social informatics problem

I want to analyze flight management system. For several seconds it should eject and compute a lot of information requested by shipboards - flight coordinates, speed, weather conditions, landing and take-off possibilities, managing landed crafts and placing it properly. It is responsible for hundreds lives and inaccuracy in work can lead to great financial losses.

Research question #1: Is it possible now to find a change for this system? or to manage without?
Map of flights was developed gradually and every changes accumulated the previous knowledge of system. So the currently system is the best protected and designed and accumulate running experience of tens years. Objectively people lived without flights but now delaying flights will cause that many will appear far away from their family not able to reach it in several days. And taking away system will lead to unsafe flights and possible crashes.

Research question #2: How this system influenced on society?
POssibility of longdistance flights brought fast penetration not only for flora and fauna but also it played a significant role in spreading thoughts, bringing the best scientists together for cooperation. Save a lot of time for transportation and together with flight management system, it allowed huge mass of people to discover other countries and cultures, promoted faster integration and globalization, opened ways for travelling to everyone.

Research question #3: Who is influenced with work of this system?
The ones who work with this system straight are air traffic controllers. We can also say that with no doubts it influence upon people using airlines and craft maintenance personnel. But i will also say that technologies that were used for this system are widely used. The main performance algorithms can be used in search engines, control part is adjoining to different types of satellites or communication sattelites. And also even staying at your kitchen you may have no idea that several kilometers above your head there are hundred people flying. And you won't learn it until system is on.

Monday, April 12, 2010

AL3: Analyse of IT project

Project: Picasa is free photo editing software from Google.

>>>>People

> Board of administration - defines strategic plans
> Heads of subdivisions - define tactic aims, distribute tasks, control work of subordinates
> Developers - write code
> Photo experts - advise on improvements and approve changes concerning photo quality
> GeoExperts - advise on improvements and approve changes concerning map-development
> Home users - use for their own purpose
> Commercial users - use for job purposes
> Side developers - use Picasa to extend other application
>>>> Hardware
> Server - used to save downloads and back-ups, photoalbums, upload photos
> Desktop/Laptop - used for running program by users, for developing by development group
* 100 MB available hard disk space
* 256 MB RAM
* 800 × 600 pixels, 16-bit color monitor
* PC with 300 MHz Pentium® processor and MMX® technology - Windows
* Intel CPU - Mac
>>>> Software
> Server OS
> User OS - Windows XP, Windows Vista, Windows 7 and Mac OS X
1.Windows
* Microsoft® Windows XP, Microsoft® Windows Vista, Microsoft® Windows 7, or Linux
* Microsoft® DirectX 8.1 or higher
* Microsoft® Internet Explorer 6 or higher
2. Mac
* Mac OS X 10.4.9+
>>>> Techniques
> Programming skills
> Design skills
> Computer-user-level: beginer
> Photo editing skills
> Photo managing skills
>>>> Support resources
> On-line tutorials, site-help
> Automatic and manual updates
> Picasa community videos
> Off-line help
> Inquiry forum
>>>> Information structure
> Google Terms of Service
> Picasa Privacy Policy
> Picasa Basics
> Usage statistics
> Standards

Monday, March 29, 2010

AL2: Information Society

When I was at school we were taught that there is 3,5 factors of production. According to clasical economists three of them are - land, capital goods and labor. Extra half teachers introduced as entrepreneurship or human capital or access to information. This last half is not adjusted definitely but it reveals in many cases.
On the strength of ecomomic approach i would say that information society is a society where physical factors loss their importance while there is no access and analysis of environment conditions. That is nowadays society became more dependent on external factors and learning the current situation give rise to more and more information transitions. Soinformation society in general and in two words is a society where processing information has extremely high priority.
Also it could be interpret as follows. When we will take a look upon DIKW hierarhy, we can see that information is under "knowledge" but upon "data". Thus people accumulated enough resources, tools and methods for gathering data and its representation and storing for further use. And the amount of information is really huge but still people have no resources to process this information properly to reshape it in knowledge and to go from quantity storing to qualitative storing. (Yes. this is doubtful statement. but i'm still waiting for alternative energy source and intergalactic trips:)). So now we can look on "information society" not as to achievement but as to disproportion between creation wisdom:knowledge:information:data comparing to other societies. So in information society this disproportion is to information good.

Thursday, March 25, 2010

10 things

1. Computerization is the base for future benefits.
2. While there is unskilled personal and the use of software is not optimized we face productivity paradox.
3. Good start-ups have to be promoted in opposite case they will fail due to lack of knowledge and understanding.
4. Technology alone, even good technology alone, is not sufficient to create social or economic value.
5. One key idea of social informatics research is that the "social context" of information technology development and use plays a significant role in influencing the ways that people use information and technologies, and thus influences their consequences for work, organizations, and other social relationships.
6. Conceptualization of computerization should be treatened as a combination of current social life stage and state-of-the-art technology.
7. People still tend to reject human-computer-web interaction. They need to see that it extent to human-computer-human web.
8. Not all work can be streamlined thus not all work performance might be advanced with computers.
9. Social informatics research pertains to information technology use and social change in any sort of social setting, not just organizations. E.g. expanding Internet access by households.
10. "Technological access" refers to the physical availability of suitable equipment, including computers of adequate speed and equipped with appropriate software for a given activity.
In contrast, "social access" refers to know-how, a mix of professional knowledge economic resources, and technical skills, to use technologies in ways that enhance professional practices and social life.

Thursday, March 11, 2010

BL2: Questions?

Question from author: is it fair to make statements about "out society"(or generalize the entities) while being the part of western word -> treatening all world from position and achievements of more developed part of the world skiping billions of people who don't know what information/society/network means?
Question from lecture: why it should make difference for us how we name society that we live in?
Question from fellow student: Can you see the bound of human development in realm of social interaction through networks and with help of technologies? What is the end point? How it should look like? Does it exist?

Wednesday, February 24, 2010

BL1: Karvalics

 Micro, meso and macro-level discourses of information society are very interrelated and assignment of some particular problem to some of this narratives shows the level of abstraction and level of investigation the reseacher decides to go along.
The macro level can be developed more in detail up to micro level and the same meso and micro level can raise the question concerning to macro level. So this interconnectivity can be usually observed.
 "Computermen" in their company are used to the words which e.g. means computer functions but they can be also used for description of human activities. As in each society there is a sleng but sleng concerning to computers spread all ower crowd because it's the only device which is used by the most. So this 'computermen'-sleng which was primary only for naming some computer functions integrated into every day life of sphere and continues to expand. Thus, initially been invented in micro level the language with technical extension moves to meso level.
Also on-line shopping is still on meso level and not all groups have access to performing it but this lack of need to get outside even to make shopping (e.g. being home-worker) may bring us to new format of society where the real offline communication is rare and unusual.
Indeed it seems to me that macro-level could not be described or predicted properly as far as all technological improvements issue social changes which are unpredictable inherently.

Monday, February 15, 2010

AL1: ....Alternatively, how can it change them?

According to Actor-Network-Theory school the power is not initially distributed among actors but rather is an outcome of interaction among them - thus, appeared to be result, not precondition. This statement is based on inference that technology itself is not only representation of power inequalities because of existence of various ways to use technologies.
We also can say, that information and communication technology enable separate part of network(i.e. standalone actors) to influence on technology even if this "part" is not supposed to design it or to participate in development and futher promoting. Following the intention to extent science gainings it useful to pay attention to past social values and habit and probable rejection of futher implementation of new technologies. For example, now we have possibility to make skype-calls, but a lot of people are still using e-mails and fast-developed tools embedded to e-mails is an example for power inequality not based on technologies are used.